<Layer
 Type="Sprite"
 InitCommand="x,SCREEN_CENTER_X+0;y,SCREEN_BOTTOM-27		;scaletoclipped,176,55;"
 OnCommand="diffusealpha,0.2"
 OffCommand=""
 SetCommand='%function(self)
  local song = GAMESTATE:GetCurrentSong()
  if song then
   self:LoadFromSongBanner( song )
  end
  end'
 CurrentSongChangedMessageCommand="playcommand,Set"
/>

